Beginning ActionScript 2.0
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书名:Beginning ActionScript 2.0
作者:Nathan Derksen and Jeff Berg
出版社: Wiley Publishing, Inc.
出版日期: 2006年
文档格式: PDF
文档大小: 11.8M
内容简介: The Macromedia Flash development environment is useful for a wide range of tasks, from creating marketing pieces, to creating a personal portfolio, to creating enterprise-level e-commerce applications,to creating games. As such, the diverse group of people who use it have different backgrounds, different mixes of technical and artistic skills, and different goals. This book assumes no prior programming or Macromedia Flash development experience. If you do have basic knowledge of ActionScript, there is plenty of content about how to work with different aspects of Macromedia Flash with script. This book includes techniques for animating using only code, working with audio, video, and graphics, interacting with the user, communicating with a server, and much more. This book also includes a primer on objectoriented programming, and the last chapter shows you how to create your own custom classes, a very valuable skill to acquire.
Regardless of what you want to get out of Macromedia Flash, this book is a good starting point to get you to where you want to go.
下面是简单的目录,仅供参考:
Chapter 1: Getting Started with Macromedia Flash
Chapter 2: Getting Started with ActionScript 2.0
Chapter 3: Understanding ActionScript Expressions and Loops
Chapter 4: Exploring ActionScript Functions and Scope
Chapter 5: Getting Started with Coding
Chapter 6: Setting Up Flash Projects
Chapter 7: Controlling Movie Clips
Chapter 8: Pre-Loading Movies
Chapter 9: Working with Components
Chapter 10: Interacting with the User
Chapter 11: Controlling Components
Chapter 12: Debugging Debugged
Chapter 13: Working with Vector Graphics
Chapter 14: Applying Filter Effects
Chapter 15: Working Directly with Bitmap Data
Chapter 16: Using ActionScript for Animation
Chapter 17: Automated Transitions
Chapter 18: Handling Text
Chapter 19: Using ActionScript for Media
Chapter 20: Managing Video
Chapter 21: Using ActionScript to Communicate with a Server
Chapter 22: Reading XML
Chapter 23: Communicating Between the Macromedia Flash Plug-in and the Browser
Chapter 24: Putting JavaScript to Work
Chapter 25: Uploading and Downloading Files
Chapter 26: Communicating between the Flash Plug-in and the Operating System
Chapter 27: Creating Custom Classes
Appendix A: Exercise Answers
Appendix B: Flash Keyboard Shortcuts
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最后更新 (2010-03-09 16:11)